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Design Philosophies

From Broad to Narrow Casting A positive interpretation of the end of the "big idea" era http://www.highgrounddesign.com/mccoy/km5.htm

Bruce Mau, interview, and from his website, an "An Incomplete Manifesto for Growth"

From Adam Greenfields "Bathing Ape" at "A List Apart" dot com

For, as my mentor Jon Olson always reminds me, the practice of design necessarily involves solving problems. Further, these problems present constraints... limitations... factors that limit the ability to unrestrainedly impose personal taste.

When a designers Paul Rand, Saul Bass, Neville Brody can consistently succeed at this and still develop a recognizable personal style, well, that (by my lights, anyway) is where all the artistry resides.....

...Exercises in pure styling... addresses no issue, solves no problem, admits no constraints. It's about nothing but itself.

Foucault trading card from <www.theory.com>

Political Cartoonists for the Virginia Wildcat (1)

Maholy-Nagy said "any designer's idea that can not be described over the telephone is not an idea at all." Education of a Graphic Designer, Ed. Stephen Heller. Allworth Press, 1998. p45

Teal Triggs, citing Buchanan and Margolis, The Ideas of Design, p.xiv

Graphic Design is comprised of a set of complex and culturally diverse relationships which necessitate an understanding of audience, sociopolitical contexts and communicative processes. Graphic Designer's mediate between these relationships and, in doing so, become a part of the process that shapes tastes and perceptions. Graphic Design can no longer rely on a discourse that merely emphasises aesthetics. It is imperitive that any analysis of graphic design should endeavor to develop a clearer understanding of communication and its social signifigance.

Fuse Magazine article: "Can a font ask more questions than it answers?"

Victor Papanek: Green Design